Episodes
Thursday May 30, 2013
Technical Speculations - Episode 10
Thursday May 30, 2013
Thursday May 30, 2013
Hello!
- Liam is on the show this week
- Topic: the technical aspect of Hearthstone features
- Reasons to be happy this week
Who is Liam?
- History with card games
- History with Blizzard games
- Programming experience
What will the UI look like?
- Hearthstone will be on PC, Mac, and iPad
- Android is unconfirmed, but we’re hopeful
- Can the same UI be used for all of them?
- How difficult it is to adjust the UI for different screen sizes
- What each platform needs
- Could we see a phone version?
How long will have to wait for an Android version?
- Other card games’ dev cycles
- Kotaku article
- Magic the Gathering: Duels of the Planeswalkers
- Hearthstone’s dev team size
How big will the game be, and will that compromise the Mac/PC version?
- Size available on iPads
- Size of other card games, on PC and iPad
- Still concerned?
How will multi-platform accounts work?
- Magic the Gathering: Duels of the Planeswalkers comparison
- Multiple purchases?
- Multiple accounts?
- Shared decks?
- Apple store restrictions
Cross-platform playing
- General lack of cross-platform play in gaming
- Hero Academy, Dungeon Defenders
- Different languages used by the OSes
- The process of porting a game to multiple devices
- Android device disparity
- WoW cross-server tech
Card of the Week
He’s not very good at juggling if the knives keep hitting people.
Farewell
- Follow Liam on Twitter
- What you want to see in future episodes
- What hosts you want to visit the show
Friday May 24, 2013
Tabletop Roots - Episode 9
Friday May 24, 2013
Friday May 24, 2013
Hello!
- Matt is on the show this week
- Topic: WoW TCG and Hearthstone’s tabletop roots
- Reasons to be happy this week
Who is Matt?
- History with card games
- History with Blizzard games
- Favorite hero in WoW TCG
Summary of WoW TCG
- Released in 2006
- Gameplay overview
- WoW loot cards
Mana screwed
- What is it?
- Why do we hate it?
- WoW TCG’s solution
- Hearthstone’s solution
- Will it work?
Release schedule
- WoW TCG’s history of releases
- Magic’s style of releases
- Hearthstone’s plan?
- Do we need/want constant releases?
Instant-speed vs Secret Cards
- WoW TCG + Magic have instant cards
- Hearthstone has secret cards
- Good enough?
Elements adopted from WoW TCG
- Choosing what your creatures attack
- Permanent health
- Do we like it in Hearthstone?
Other WoW TCG elements we want in Hearthstone
- More heroes
- Raids
- Different health totals
- In-game loot
- Talent Specializations
Card of the Week
You thought he was here to help? Nope! He wants your soul.
Farewell
- Follow Matt on Twitter
- What you want to see in future episodes
- What hosts you want to visit the show
Wednesday May 15, 2013
Hero Abilities (Part 2) - Episode 8
Wednesday May 15, 2013
Wednesday May 15, 2013
Hello!
- Dan is on the show this week
- Topic: Hero Abilities
- Reasons to be happy this week
Who is Dan?
- History with card games
- History with Blizzard games
- Favorite class in WoW
- Hunters carry cards?
What are Hero Abilities?
- 9 Heroes in the game, each with a unique ability
- 2 mana to use
- Can be used once per turn, unlimited times during game
Garrosh Hellscream
Orc Male Warrior
Ability: Gain 2 armor.
Discussion
- What Defines Warriors in WoW?
- Our Impressions
- Flavor Rating: 6,8
- Power Rating: 9,7
Gul’dan
Orc Male Warlock
Ability: Lose 2 health and draw a card.
Discussion
- What Defines Warlocks in WoW?
- Our Impressions
- Flavor Rating: 10,10
- Power Rating: 8,11
Malfurian Stormrage
Night Elf Male Druid
Ability: Shapeshift for one turn, becoming a bear that has 1 Attack and 1 Armor.
Discussion
- What Defines Druids in WoW?
- Our Impressions
- Flavor Rating: 10,10
- Power Rating: 3,3
Thrall
Orc Male Shaman
Ability: Summon a random totem. (4 unique options)
Discussion
- What Defines Shamans in WoW?
- Our Impressions
- Flavor Rating: 11,10
- Power Rating: 8, 2/4/6/8/10
Rexxar
Orc Male Hunter
Ability: Deal 2 damage to the enemy hero.
Discussion
- What Defines Hunters in WoW?
- Our Impressions
- Flavor Rating: 5,7
- Power Rating: 8,7
Card of the Week
Felguard don’t care about your precious crystals
Farewell
- Follow Dan on Twitter
- What you want to see in future episodes
- What hosts you want to visit the show
Wednesday May 08, 2013
Hero Abilities (Part 1) - Episode 7
Wednesday May 08, 2013
Wednesday May 08, 2013
Hello!
- Gavin is on the show this week
- Topic: Hero Abilities
- Reasons to be happy this week
Who is Gavin?
- History with card games
- History with Blizzard games
- Favorite class in WoW
What are Hero Abilities?
- 9 Heroes in the game, each with a unique ability
- 2 mana to use
- Can be used once per turn, unlimited times during game
- New heroes?
Valeera Sanguinar
Blood Elf Female Rogue
Ability: Equips a 2/1 dagger onto the hero. If hero already wields the dagger, it adds 1 attack to the dagger.
Discussion
- What Defines Rogues in WoW?
- Our Impressions
- Flavor Rating: 9,9
- Power Rating: 8,7
Jaina Proudmoore
Human Female Mage
Ability: Deal 1 damage.
Discussion
- What Defines Mages in WoW?
- Our Impressions
- Flavor Rating: 5,4
- Power Rating: 5,6
Uther the Lightbringer
Human Male Paladin
Ability: Summons a 1/1 Silver Hand Recruit.
Discussion
- What Defines Paladins in WoW?
- Our Impressions
- Flavor Rating: 8,6
- Power Rating: 6,6
Anduin Wrynn
Human Baby Priest
Ability: Heal target minion or hero for 2.
Discussion
- What Defines Priests in WoW?
- Our Impressions
- Flavor Rating: 7,6
- Power Rating: 9,9
Card of the Week
Slam, slam, thank you, ma’am!
Farewell
- Follow Gavin on Twitter
- What you want to see in future episodes
- What hosts you want to visit the show
Thursday May 02, 2013
Leftover Questions - Episode 6
Thursday May 02, 2013
Thursday May 02, 2013
Hello!
- Lucas is on the show this week
- Topic: The little things of Hearthstone
- Reasons to be happy this week
Who is Lucas?
- History with card games
- History with Blizzard games
- Favorite mode in card games
Hearthstone as a casual game
- Does that phrase make you excited about the game?
- What do you think that means for the game depth?
- Can casual games be fun?
- Are you going to play on PC and iPad?
Combat Mechanics
- Stealth
- No instant-speed cards
- Secret cards
- Creating cards that don’t exist in your deck
Equipment
- Weapons can only be equipped by heroes
- Weapons lose one durability every time they attack
- No equipment for units
Heroes
- Do you like heroes as a card game mechanic?
- Need more heroes?
- Different health amounts?
- How powerful should heroes be on the battlefield?
Cards
- Is 300 enough?
- How often do they need to add new cards to keep your interest?
- Do all card games follow “blocks/sets” like Magic?
- Does WoW tie-in interest you at all?
- Standard rule is that mana cost roughly = HP + Power
Community
- No trading, no gifting
- No chat in the game, except with battle.net friends
- Concerns
Card of the Week
Kill it quickly, or die quickly—just like in Gnomeragan!
Farewell
- Follow Lucas on Twitter
- What you want to see in future episodes
- What hosts you want to visit the show