Technical Speculations - Episode 10

May 30, 2013
00:0000:00

Hello!

  • Liam is on the show this week
  • Topic: the technical aspect of Hearthstone features
  • Reasons to be happy this week

Who is Liam?

  • History with card games
  • History with Blizzard games
  • Programming experience

What will the UI look like?

  • Hearthstone will be on PC, Mac, and iPad
  • Android is unconfirmed, but we’re hopeful
  • Can the same UI be used for all of them?
  • How difficult it is to adjust the UI for different screen sizes
  • What each platform needs
  • Could we see a phone version?

How long will have to wait for an Android version?

  • Other card games’ dev cycles
  • Kotaku article
  • Magic the Gathering: Duels of the Planeswalkers
  • Hearthstone’s dev team size

How big will the game be, and will that compromise the Mac/PC version?

  • Size available on iPads
  • Size of other card games, on PC and iPad
  • Still concerned?

How will multi-platform accounts work?

  • Magic the Gathering: Duels of the Planeswalkers comparison
  • Multiple purchases?
  • Multiple accounts?
  • Shared decks?
  • Apple store restrictions

Cross-platform playing

  • General lack of cross-platform play in gaming
  • Hero Academy, Dungeon Defenders
  • Different languages used by the OSes
  • The process of porting a game to multiple devices
  • Android device disparity
  • WoW cross-server tech

Card of the Week

Hearthstone Knife Juggler
He’s not very good at juggling if the knives keep hitting people.

Farewell

Tabletop Roots - Episode 9

May 24, 2013
00:0000:00

Hello!

  • Matt is on the show this week
  • Topic: WoW TCG and Hearthstone’s tabletop roots
  • Reasons to be happy this week

Who is Matt?

  • History with card games
  • History with Blizzard games
  • Favorite hero in WoW TCG

Summary of WoW TCG

  • Released in 2006
  • Gameplay overview
  • WoW loot cards

Mana screwed

  • What is it?
  • Why do we hate it?
  • WoW TCG’s solution
  • Hearthstone’s solution
  • Will it work?

Release schedule

  • WoW TCG’s history of releases
  • Magic’s style of releases
  • Hearthstone’s plan?
  • Do we need/want constant releases?

Instant-speed vs Secret Cards

  • WoW TCG + Magic have instant cards
  • Hearthstone has secret cards
  • Good enough?

Elements adopted from WoW TCG

  • Choosing what your creatures attack
  • Permanent health
  • Do we like it in Hearthstone?

Other WoW TCG elements we want in Hearthstone

  • More heroes
  • Raids
  • Different health totals
  • In-game loot
  • Talent Specializations

Card of the Week

Hearthstone Shadowform
You thought he was here to help? Nope! He wants your soul.

Farewell

Hero Abilities (Part 2) - Episode 8

May 15, 2013
00:0000:00

Hello!

  • Dan is on the show this week
  • Topic: Hero Abilities
  • Reasons to be happy this week

Who is Dan?

  • History with card games
  • History with Blizzard games
  • Favorite class in WoW
  • Hunters carry cards?

What are Hero Abilities?

  • 9 Heroes in the game, each with a unique ability
  • 2 mana to use
  • Can be used once per turn, unlimited times during game

Hearthstone Class Warrior

Garrosh Hellscream

Orc Male Warrior

Ability: Gain 2 armor.

Discussion

  • What Defines Warriors in WoW?
  • Our Impressions
  • Flavor Rating: 6,8
  • Power Rating: 9,7

Hearthstone Class Warlock

Gul’dan

Orc Male Warlock

Ability: Lose 2 health and draw a card.

Discussion

  • What Defines Warlocks in WoW?
  • Our Impressions
  • Flavor Rating: 10,10
  • Power Rating: 8,11

Hearthstone Class Druid

Malfurian Stormrage

Night Elf Male Druid

Ability: Shapeshift for one turn, becoming a bear that has 1 Attack and 1 Armor.

Discussion

  • What Defines Druids in WoW?
  • Our Impressions
  • Flavor Rating: 10,10
  • Power Rating: 3,3

Hearthstone Class Shaman

Thrall

Orc Male Shaman

Ability: Summon a random totem. (4 unique options)

Discussion

  • What Defines Shamans in WoW?
  • Our Impressions
  • Flavor Rating: 11,10
  • Power Rating: 8, 2/4/6/8/10

Hearthstone Class Hunter

Rexxar

Orc Male Hunter

Ability: Deal 2 damage to the enemy hero.

Discussion

  • What Defines Hunters in WoW?
  • Our Impressions
  • Flavor Rating: 5,7
  • Power Rating: 8,7

Card of the Week

Hearthstone Felguard
Felguard don’t care about your precious crystals

Farewell

Hero Abilities (Part 1) - Episode 7

May 8, 2013
00:0000:00

Hello!

  • Gavin is on the show this week
  • Topic: Hero Abilities
  • Reasons to be happy this week

Who is Gavin?

  • History with card games
  • History with Blizzard games
  • Favorite class in WoW

What are Hero Abilities?

  • 9 Heroes in the game, each with a unique ability
  • 2 mana to use
  • Can be used once per turn, unlimited times during game
  • New heroes?

Hearthstone Class Rogue

Valeera Sanguinar

Blood Elf Female Rogue

Ability: Equips a 2/1 dagger onto the hero. If hero already wields the dagger, it adds 1 attack to the dagger.

Discussion

  • What Defines Rogues in WoW?
  • Our Impressions
  • Flavor Rating: 9,9
  • Power Rating: 8,7

Hearthstone Class Mage

Jaina Proudmoore

Human Female Mage

Ability: Deal 1 damage.

Discussion

  • What Defines Mages in WoW?
  • Our Impressions
  • Flavor Rating: 5,4
  • Power Rating: 5,6

Hearthstone Class Paladin

Uther the Lightbringer

Human Male Paladin

Ability: Summons a 1/1 Silver Hand Recruit.

Discussion

  • What Defines Paladins in WoW?
  • Our Impressions
  • Flavor Rating: 8,6
  • Power Rating: 6,6

Hearthstone Class Priest

Anduin Wrynn

Human Baby Priest

Ability: Heal target minion or hero for 2.

Discussion

  • What Defines Priests in WoW?
  • Our Impressions
  • Flavor Rating: 7,6
  • Power Rating: 9,9

Card of the Week


Slam, slam, thank you, ma’am!

Farewell

Leftover Questions - Episode 6

May 2, 2013
00:0000:00

Hello!

  • Lucas is on the show this week
  • Topic: The little things of Hearthstone
  • Reasons to be happy this week

Who is Lucas?

  • History with card games
  • History with Blizzard games
  • Favorite mode in card games

Hearthstone as a casual game

  • Does that phrase make you excited about the game?
  • What do you think that means for the game depth?
  • Can casual games be fun?
  • Are you going to play on PC and iPad?

Combat Mechanics

  • Stealth
  • No instant-speed cards
  • Secret cards
  • Creating cards that don’t exist in your deck

Equipment

  • Weapons can only be equipped by heroes
  • Weapons lose one durability every time they attack
  • No equipment for units

Heroes

  • Do you like heroes as a card game mechanic?
  • Need more heroes?
  • Different health amounts?
  • How powerful should heroes be on the battlefield?

Cards

  • Is 300 enough?
  • How often do they need to add new cards to keep your interest?
  • Do all card games follow “blocks/sets” like Magic?
  • Does WoW tie-in interest you at all?
  • Standard rule is that mana cost roughly = HP + Power

Community

  • No trading, no gifting
  • No chat in the game, except with battle.net friends
  • Concerns

Card of the Week

Hearthstone AlarmOBot
Kill it quickly, or die quickly—just like in Gnomeragan!

Farewell